

Unlike the original game however, this one strays from the classic arcade maze formula and incorporates a light point and click adventure game elements. Pac-Man 2 – The New Adventures (also known as Hello! Pac-Man) is a side-scrolling semi-RPG adventure game that serves as a sequel to the classic arcade game Pac-Man.

More lives, but faster ghost-monsters! We haven’t tried this yet, but older or more advanced players may find this more interesting.Experience an entire new Pac-Man adventure and join the yellow hero as he complete various tasks for his family in Pac-Man 2 – The New Adventures! Go on the local farm to grab some milk for the cute Pac-baby and begin your adventures. PS: I forgot to mention the alternate play method offered in which Pac-Man has 3 lives, tracked by 3 markers, but you start with the Level 2 cards shuffled in from the beginning. So, the goodness greatly outweighs the cons, and overall, this board game is a blast that my family will play over and over for many years. You just need to take it slow and be patient! Initial setup installing all those pegs was also painfully tedious, but once they’re in they can stay in and you won’t have to ever do it again. A bit of a pain, but considering how much fun this game is to play, I found it workable. But you do have to be sure they are all up sufficiently so they don’t slip down again during play, which would cause the players to lose track of what PM needs to still clear, yet not TOO far up, or some may pop out. I just reach under each quadrant to do it before placing all the pawns back on the board. One reviewer said he has to disassemble the whole board to do this, but I have not found that necessary. The only con, which I feel is minor, is that the pegs have to be pushed up from under the board after Pac-Man is caught. Clear the whole board (not common) and you shuffle in the Level Two ghost movement cards, which give them a longer movement range to replicate a higher difficulty level. They change out via fruit cards shuffled in with the ghost deck. The three fruits also tend to appear at the most inconvenient moments, like the VG. After everyone has controlled him, the player with the highest score wins. When Pac-Man is caught, just once, that player’s turn as our favorite yellow pie man is over, he joins the players controlling the ghosts, the board is reset, and one of them gets a shot as Pac-Man. He’s controlled by three dice, but the ghost-monsters move by shuffled, pre-printed numbers on cards- there’s an average max spaces, so try to stop your turn as far out of that max range as possible. And don’t stop the ghosts turn too close to Pac if he’s near a power pill! Pac-Man must also use careful strategy. You can quickly get them jammed up so they can’t efficiently chase their quarry. Ghost controllers have to plan thoughtfully, as, unlike the VG, they cannot move ghosts through each other unless they have been eaten and are in their “eyes” form. Seeing as this is the case, the player controlling Pac-Man has to be ultra-careful where/how he ends his turn, or he can quickly be caught. The player(s) controlling the ghosts is/are somewhat forced by rules to move them in an erratic fashion, emulating the unpredictable movement in the video game. The gameplay really does a good job of replicating how things work in the video game, much better than the 80s version.

My daughter also loves it, and we have played it a few times in the few days since it delivered. I was pleasantly surprised, and, in fact, like this better than the old 80s version. But, my 6-year old daughter, who is a fan of the classic video game via the Apple Store app kept begging for this, so I got it. The pegs as pictured on the box just looked kind of boring. At first, I was hesitant, because it’s not the old version with the four Pac-Men and marbles, which I loved when I was a kid.
